![]() Chinese Simplified - Translation by 若月スバル/Etherrrr.It is not safe to remove the mod from an existing save after doing the first dissection. The mod can be added to existing saves but you will need to fix your work priorities afterwards because it adds a new work type. Please include the name of the mod adding that race. Add an issue if you would like to dissect non-humanlike races. Mods based on "Humanoid Alien Races 2.0" by erdelf are supported. The mod currently only allows dissection on humanlike races. The dissection table is still available but can only be used for dissections, not for organ harvesting. The required research changes to Basic Autopsy. If HOPM is installed, you can add dissection bills on autopsy tables. The mod contains a patch for Harvest Organs Post Mortem (HOPM). Please let me know if you encounter any issues. ![]() There are no known incompatibilities with other mods. The actual chance is lower for higher skill levels (for example half as much with level 6 and only a tenth with level 14). The setting value is the chance for a colonist with 0 medicine skill. You can also adjust the chance of the corpse being destroyed in the process. You can adjust the amount experience gained and choose to ignore the daily learning limit. The mod settings (Escape -> Options -> Mod Settings) allow you to tweak and balance the mod to your likings. These stories are based on the dead person's relationship to your colony and the dissector's passion for medicine. One day you might discover a piece of art portraying their story. Without a passion they will be disgusted for a few hours before they forget about the things they did(0.5 days).Ĭutting a corpse open is a memorable experience and people that did like to tell tales about it to their colony. Set up your butcher bills to only allow dissected bodies to make sure you are not losing out on experience for your doctors.Ĭolonists with a passion for medicine will remember dissecting a corpse and gain a small mood boost for a while (1.5 days). Assign your soon-to-be doctors to train their skill without having them accidentally perform organ replacements.Ī "Allow dissected" and a "Allow not dissected" filter to optimise your storage and bills. Use the details to allow only certain types of corpses (colonists/stranger) or set a minimum/maximum skill for dissection.Ī "Study Medicine" work type. ![]() Automatically unlocked for crashlanded scenario for your convenience (they surely heard about the idea of cutting open dead people to learn about human anatomy).Ī dissection table to perform the work on (texture kindly provided by /u/Edward_StoneHammer!).Ī dissection recipe/bill. A corpse can only be dissected once (A "Allow dissected" and "Allow not dissected" filter can help you to set up your storages and butcher bills efficiently)Ī new research project "Dissection" unlocks the Dissection Table.Colonists may accidentally destroy corpses in the dissection process (lower chance with higher medicine skill).Dissection removes random body parts and organs from the corpse.Dissecting a single body takes 1.5 ingame hours and grants 3000xp (adjustable in settings).Colonists assigned to the new "Study Medicine" work type will perform dissection bills at a dissection table to train their skill.Performing dissections allows your doctors to train their medicine skill on humanlike corpses.Every wondered what to do with those piles of dead pirates? Your doctors are still training by installing ped legs on prisoners? Then you need a dissection table in your game!
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